Description
UNSEEN: Fragments is an immersive horror experience where players uncover and participate in a mysterious and unsettling storyline. The struggle to survive against powerful and enigmatic entities—shadow people and other damned presences—unfolds in an environment that feels deceptively safe: an ordinary apartment. But survival proves far more unpredictable than expected.

The apartment you find yourself exploring, for reasons unknown, is not as uninhabited as it seems. Armed only with a flashlight you can turn on and off, you must navigate its eerie confines.

It won't take long to realize that keeping the light on, while helpful, is not always the best idea. Dark presences roam in search of you, and your only hope of avoiding them is to turn off the light at the right moments.

Main features
  • Survive the terrors within: Will you escape the clutches of the terrifying entities, or will you be trapped forever?
  • Uncover hidden secrets: Can you reveal the mysteries behind these walls?
  • Observe your surroundings: Look for notes, drawings, and other clues in this tense and atmospheric horror game.
  • Explore and memorize the environment: Familiarizing yourself with the layout will be crucial when you need to move in the dark.

  • Behind the Scenes

    As a solo developer, I created Unseen: Fragments from the design phase to level design, coding (in Unity C#), and asset creation or modification.

    I developed and published the game on the Android platform as a way to learn the process and challenge myself by working on a larger project with tasks, schedules, deadlines, and a self-imposed delivery date.

    I also showcased the game at various gaming and tech events, gathering feedback and using it to fix issues and improve the game wherever possible.



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